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Keyan Zhang

​A gamer, and a game designer

MOSAIC is an abstract three-player board game inspired M.C. Escher's artwork. Each player will control one color, and the goal of the game is to create the largest consecutive same-colored area at the end of the game.

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Role: Lead Game Design, Production

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Collaborator: Noa Batle

 

 

 

 

 

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MOSAIC THREE-PLAYER ABSTRACT GAME
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Aesthetics

Other than the gameplay, the most attractive part of Mosaic is its appearance, especially when a round is finished. However, the beauty will be lost if there’s a misalignment of tiles. We spent plenty of time experimenting with the tactile of the tiles so that it is easy to align and then gives players pleasure in the finishing shape.​

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